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Ps4 opengl 4.3

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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: Licenses The Happy Bunny License (Modified MIT License)Ĭopyright (c) 2005 - 2017 G-Truc Creation Why some GLM functions can crash because of division by zero? When I build with Visual C++ with /w4 warning level, I have warnings.

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Where can I find the documentation of extensions?

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GLM Replacements for deprecated OpenGL functions GLM_FORCE_SINGLE_ONLY: Removed explicit 64-bits floating point types GLM_FORCE_UNRESTRICTED_GENTYPE: Removing genType restriction GLM_FORCE_EXPLICIT_CTOR: Requiring explicit conversions GLM_FORCE_SIZE_T_LENGTH: Vector and matrix static size

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GLM_FORCE_MESSAGES: Compile-time message system

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